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Diablo 2 mercenary, grief, poison resistance
Diablo 2 mercenary, grief, poison resistance





diablo 2 mercenary, grief, poison resistance

For more information, see Damage Reduction.

diablo 2 mercenary, grief, poison resistance

Though players' resistances cannot surpass 100%, monsters' can. Therefore, a character can never become completely immune to elemental attacks with resistances alone.Īnything with a resistance of above 100% in any of the elemental damage types becomes immune to it. Negative resistances are capped at -100.Ī character's default maximum resistance value is 75%, although certain Unique items and skills can raise that number as high as 95%. The Paladin's Conviction Aura and Necromancer's Lower Resist Curse can also lower resistances by a set amount. Having a negative resistance value increases the amount of damage a character or creature receives. You can learn more about game mechanics behind those abilities in our game guide.ĭescription and picture(s) are valid for the official Diablo 2 servers.Diablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 Minimum Resistances Ī character's base resistance varies with each difficulty:įor Diablo II: Lord of Destruction, the penalty was increased: It lasts for 3 minutes and adds 305-325 poison damage over 0.4 seconds to your physical attacks. Grief grants 35% chance to cast level 15 Venom on striking (Assassin buff usable by any class). It lasts for 4 minutes, gives 115% bonus defense and launches Ice Bolts towards ranged attackers for 28-38 damage. If merc falls behind on levels, you can just hire a new one with higher level (remove the gear first or it will be lost).įortitude grants 20% chance to cast level 15 Chilling Armor when struck (Sorc buff usable by any class). They get much more exp if they kill a monster but only a small part if you do. They can only gain experience from monsters that you or they kill (merc will not level up by leeching in the party). They can't out level you, they can only match your level (max is 98 lvl). Since Patch 1.11 (2005) leveling merc (hiring at lvl 2+ and exping to 80+) is no longer necessary, they will have the same stats if you hire at high level, as long as you hire on Normal or the lowest difficulty available. If hired on Normal, they will have higher stats than if hired on NM / Hell (e.g.

diablo 2 mercenary, grief, poison resistance

Armor type affects movement speed, we sell light armors like Archon Plate in our merc packs. They deal much less (and take extra) damage from monster bosses (Diablo etc.) and also do reduced damage in PvP. If merc makes a kill, your MF/GF will add to his (example: you have 200%, he has 30%, his kills will be 230%). You can heal them with potions (shift + 1 2 3 4 is the default keybind). Ethereal items do not lose durability (eth items are 50+% stronger compared to non-eth). Barbarian can wear swords and barb-only items, he has two abilities: Bash and Stun. Unique and Set items can get additional socket(s), which will be filled with appropriate runes/gems or jewels. *Platinum gear includes sockets and fillers.







Diablo 2 mercenary, grief, poison resistance